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"It is through our toying with pneumaologic toys that we've created a constant tear into our neighboring realities and planes."
Maintained and owned by Harthorn, this is the official works that include trivia, information, and stories for and within various settings created by Harthorn, collectively referred to as Harthorn's Reverie!
Everything on this wiki is considered the "canon". If there is information found in another place regarding any of these settings, it is non-canon to the Harthorn Reverie. Fan content, such as stories and art is welcome. Feel free to change or use the settings as you wish, however it is asked that "Harthorn's Reverie" be cited as a source of inspiration for any content made based on the works in the wiki.
Hora Lucerna
In the eerie shadows of an alternate timeline, where the veil between reality and the supernatural is thin, lies Hora Lucerna. Here, Lovecraftian horrors lurk in the corners of everyday life, twisting minds and defying reason. As ancient secrets awaken and cosmic entities stir, ordinary people find themselves thrust into a world where nightmares bleed into reality. Amidst the looming darkness, a few brave souls dare to uncover the truth, risking everything to confront the eldritch forces that threaten to unravel existence itself.
Chronological Ordering:
- Franklin Laurent’s 14th; Takes place during the late 1937.
- Whispers In The Jungle; Takes place in 1969.
- Whispers In The Rebellion; Takes place in 1998.
- Whispers In The Snow; Takes place in 2023.
- Illicit Control; Takes place in 2024.
For background lore of Hora Lucerna, read here.
1.31.99 Oeuvre
This wiki was originally conceived to serve as a series of explanatory articles for 1.31.99. Containing multiple micro-universes referred to as Varses, turning this universe into a multiverse, this setting has been built using the Gyro-Varse & Libramenescence theories which dictate that the world contains several dimensions, planes, timelines, and realities.
Throughout the annals of history, humanity has faced formidable challenges, transcending the boundaries of time, space, and even reality itself. In this narrative tapestry, a myriad of elements converges to shape a unique and captivating tale.
Spanning across the epochs, the stories of "897" unfolds like a mesmerizing mosaic, where heroes emerge from every corner of existence, defying the limitations imposed by the cosmos. It's a journey that beckons you to explore the depths of human potential, reminding us that, regardless of the challenges that may arise, humans are, undeniably, a force to be reckoned with.
Characters | Concepts | Life | Locations | Timeline | Game System |
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- 1.31.99.:2-126: Miles K. Burst, a service driver in a massive city finds himself and his sister pawns in a massive game played by the elites of "_".
- 1.31.99.:2-642: In a dystopian apocalyptic world where people develop super-powers. The Meathook and Iceman wonder the wastes of extreme climates, while
{Dristential}
In the sprawling universe of {Dristential}, where ancient myths collide with futuristic marvels, heroes known as Dristential harness the enigmatic power of the Dris. This cosmic energy fuels their journey across vast space stations, enchanted planets, and mystical realms. Amidst clashes between rival civilizations, the elusive magics of Quasar Nexus Conduits, and the intricate dance of time itself, these heroes strive to shape destiny, confront cosmic entities, and etch their legends into the tapestry of existence. Join us in a realm where the boundaries between dreams and reality blur, and where every action ripples through the fabric of time and space.
Dristential (stylized as {D}), is a chaotic setting that mixes all genres while incorporating magic and technology to develop a large, idiosyncratic setting filled with several planets and realities.
I-20, Contingencies of Enel, Dristential of the Indignant, other.
For background lore of {Dristential}, read here.
Solitary Works
Here is the collection of stand-alone works by Dustin Harthorn, that isn't connected to one of the larger universes or spanning timelines.