Dristential: UNRELEASED PROJECTS

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Video Game Series: Sicraa
Game Summery
{Dristential}: Adeen Following the life of a Kiko as it escapes various puzzles, crafted for it by Mister Oen Atau, it is revealed that there is more to this game than initial introductions.
{Dristential}: Miskatonic Melancholic When Edward Gregory becomes a prisoner of war and is placed in his regions Miskatonic Institute, he can either accept his new fate, or find a way to escape.
{Dristential}: Contingencies of Enel When the player, known only as Straglier, finds themselves the victim of the corrupt military police of the Enel, they are evicted from their home and thrown into the underbelly to fend for their selves, gaining the new main goal of revenge, which spirals into a ship-wide conspiracy which involves several of the factions that had developed over the past five generations that had formed a home out of the ship.
{Dristential}: L.O.K. planes, but have flat, soil ridden surfaces that allow for trees and terrain

Taking the role of Rimsuri, the player finds themselves on the sky-islands of Kantris, in search for a Guah. After killing the creature, he finds a manticore who reveals themselves to be king of the islands and sends an unending army to kill the intruder.

{Dristential}: Forgiving: Degree of Tri After living in a temple with a guru for nearly three years, Bhool Gaee is asked to escort a journalist through the dangerous forest that surrounds them to a nearby village, where they're making a documentary about the constant state of war of the region.
{Dristential}: Project: Chetyre Fighting their way through a city of monstrous entities, a group of mercenaries are given various tasks to achieve.
{Dristential}: Project: Pyat When a drifter enters the metropolis of San Querza, he finds himself being mugged in it's alleys and must find the people who stole something precious from him, either through solo-investigating and working as a lone-merc, or by joining one of the three major cartels that are vying for control over the city.
Dyev-Yat After Convicted of severe crimes, you're offered the choice between the Death Sentence and a life Sentence within the Anarchist State of Nilhao, however before you can respond, your lawyer calls for the latter and you're sent to the infamous Volcanic Island State.
Dyes-Yat A sequel to Pyat and prequel to Vo-Syem, with the player taking on the role of Andrei Artyomovich Vasyaov, a -Russian- immigrant who is attending the coastal school of Waterfront (Based on University of California, Santa Barbara and South Philadelphia High School), where he befriends Davis Ortiz, son of Jaime Ortiz (from notes), who shows him the ropes. The first antagonist of the story is Taylor "Banks" Butcher (Banks/Butch from Dogpound) and his thugs, who mercilessly bully several students, including Andrei and Davis until he witnesses them laugh at the suicide of a fellow student who Andrei had attempted to befriend, causing him to snap and brutally beat him, officially unlocking the gameplay for players for the rest of the game (until then, Andrei had tried to keep to himself and therefore fighting was locked, with their only actions being talking, running, and hiding). It's revealed that Andrei's father was, and his uncle is, in the military, however this is the extent of the references to notes seen in this game. With gameplay and a setting similar to Bully, the player takes the role of Andrei Vasyaov whose parents fled their crime ridden home for a better life in the 'New World', however our protagonist finds that it is far from the utopia it often portrays itself as, discovering that even their schools are a breeding ground for crime and gang-like activities as Coteries of students formed.
Vo-Syem When Fyodor Bodrov is chosen as a candidate to be a possible cosmonaut, his life spirals out of control, eventually leading him to go on the run as his government begins chasing him. At first through a city, he eventually finds the country side safer however even there he finds antagonists as he gets in a fight with a couple of guys at a bar which turns out to be apart of a MC.

Based on Russia

Another game similar to Project Pyat. Basically GTA in Russia (edited)

TTRPG Series: Tempest
Quagmire The first in the {D}: Tempest Series; Quagmire focuses on a group of mercenaries as they fight to overtake a castle, sharing friendships, love affairs, rivalries, and experiences that can be remembered long after their time.
Temptation The second in the {D}: Tempest Series; Temptation focuses on characters found within one of the cities.
Solution The third in the {D}: Tempest Series; Solution focuses on characters who _.


Other games before the switch to Unity.



A world much like our own, and similar to it's cousin cosms apart of Universe-6.01.90., however it's human residence lack the ability to produce any form of magic and are typically forced to use their own instruments against the great atrocities that spawn from The Maw.


Tsarevich are the forgotten sons of Tsars. The 'Chosen' of the cosm.

Domovoy are the gods of a house, most being the deified progenitors.     --    Harvey is the Domovoy of the mansion.

Baba Yaga is a trio of sisters who roam the massive Russian wilderness, offering an ambigous roll, as they can be either a donor or a villain

--Koschei is a spell that is cast by Baba Yaga, causing the target to have their death separated from them and nested into an object that becomes a Matroshka doll.

A Day's Night

Waking up in Gamle Landsbyen, where he heads to the nearby market to pick up some groceries before heading back to bed.

Gamle Landsbyen, literally Old Village, is a former thriving coastal village that has been struck by the Goddess Lymoria.

Nearby rests a military encampment, by soldiers from House _, who were in search for the _; an object said to belong to the great _.

Brain-Stormed Game Ideas

The Green Face

A series focusing on psychological horror.

Location Setting: A town in Norway.

A Day's Night

Protagonist; Pete Reed

Antagonist; M'ur Elonns

The Dark Face

A series focusing on the Supernatural.

At some point, the game hints at the monster revealed at the end of TGF.

Location Setting: A mansion of Supernatural beings, hidden away from major societies.

Protagonist; Darkist Face

The Blue Face

A series focusing on adventure, discovery, and the unknown.

Location Setting: An underwater facility in the ocean.

The Red Face

A series focusing on War, both the romanticization and the horrors (action, adventure, psychological horror).

Location Setting: Jungles and urban areas of a war that occurred in another history.

The Silver Face

A series focusing on droid/robots in a space station.

Location Setting:

The Blae Face

A series focusing on Cops, from their perspective.

Location Setting: A small town and then a larger city.

The Puffy Face

A series focusing on fist fighting and parkour.

Location Setting: An open world city, a much dirtier, more modern version of Mirror's Edge.

The Purple Face/Coroner's Mask

An actual series focusing on the character of Harvel/Harvey/Harve Young as he makes his way through the series, battling gods.

Through out the series, his subconscious has manifested itself and acts as a type of minor antagonist through the series, with it being the final antagonist in the fourth and final game. The antagonist is based on Dio Brando and Madara.

Location Setting:

  1. Through the same mansion portrayed in TDF.
  2. Through specific areas of a city. Game using a level based system.
  3. Through an insane asylum as we learn of Harvey's background. (No fighting)(At the end we discover we're not playing Harvey, but instead his subconscious)
  4. The open world city game, taking a lot of cues from the GTA and Arkham series.
  5. A shorter game than 3, and gives the connection between 3 and 4, showing the events that lead to the action packed beginning of the fourth and final game.
  6. The biggest map in the series, part 4 is a lively set open world of a city, and a bit of the country just outside of it.

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Coroner's Mask

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