Dristential: Project: Chetyre: Difference between revisions
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=== Player Customization === | === Player Customization === | ||
==== Characters ==== | ==== Base Characters ==== | ||
===== [[Lain Keenan]] ===== | ===== [[Lain Keenan]] ===== | ||
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====== Hunter ====== | ====== Hunter ====== | ||
Search for the anomalies. | Search for the anomalies. | ||
== DLC == | |||
=== Minor Additions === | |||
=== Draig's Hague === |
Latest revision as of 08:14, 3 March 2022
A mission based co-operative first-person action game developed by Proto-Overlook, and the predecessor of {Dristential}: _.
Still in production, it will be released when it's ready.
Gameplay
Up to six players can join in on this first-person cooperative action game with RPG elements.
Base game features Nine game modes, and Five missions which offer a compelling story, exploring lore of the world of {Dristential}.
Player Customization
Base Characters
Lain Keenan
A former gang leader who lost his crew to the Fangs. Cool and calm, he holds nothing but contempt for the creatures and actively hunts them, now a Deciduous Freebooter, he does various jobs that get him up-close and personal with these entities.
Personal | |
---|---|
Mission |
Room
Mission
Ulf Hoxworth
A former bank robber who is wanted in various major cities for his unlawful deeds, Ulf has become a Deciduous Freebooter when he learned finding the once thought mythical temple of Rylr was a goal of theirs.
Room
Mission
Aoife Valenzuela
Member of the San Querza Coasters, Aoife hopes that by fighting the evil menace, she'll gain respect and expand her people's territory.
Room
Mission
Zack Parsons
An amateur musician who enjoys playing various types of music, and seeks the glamorous star lifestyle, Zack is an addict with a pen who only became Deciduous Freebooter to get some cash to aid his stage career.
Room
Mission
Earl Bennett
The oldest of the group and often offers advice on various life topics, Earl became a Deciduous Freebooter hoping to find his missing, assumed dead, son.
Room
Mission
Nolan Tatasciore
The foreigner who seeks the freedom away from his overbearing government, joining a pirate crew, Nolan has come to the Western Commonwealth in hopes of a new life. However once he got a taste for the dangerous, free life of the pirates, he couldn't get over it, but when sea-sickness kept him assure, he became a Deciduous Freebooter, only so he can live where he wants. Tatasciore's home is the head quarters, as well as one of the mission areas.
Room
Mission
Southern Steve
A mostly mysterious man, Southern Steve wants the world to prosper and seeks for ethnic separation but cooperation, often bringing up politics and conspiracies towards the various groups, histories, and governments. His own background is an avoided topic and he gives a great deal of harsh words for what he calls bigots and snowflakes.
Room
Mission
Irek Dovilla
A tech genius and former programmer, Irek holds a large deal of information about various topics relating to the technology of the setting.
Room
Mission
Equipment & Tools
Players will be given five slots to manage their equipment and tools, with the different pieces taking up a different amount of slots. Below
Type | Name | Damage |
---|---|---|
Basic | Shove | None |
Basic | Punch | 5% |
Difficult | Kick | 10% |
Difficult | Head | 10% |
Advanced | Elbow | 15% |
Advanced | Knees | 15% |
Type | Name | Damage | Slot |
---|---|---|---|
Blade | Knife | ||
Blunt | Bat | ||
Point | Shiv |
Type | Name | Damage | Ammo | Slots |
---|---|---|---|---|
Pistol | FN-57 | 1 | ||
Assault Rifle | AR-15 | 3 | ||
SMG | 2 | |||
Shotgun | 3 | |||
Sniper | 3 | |||
Special | 3 |
Type | Name | Effect | Uses | Amount | Slots |
---|---|---|---|---|---|
Deployable | Doctor Bag | Heals 50% of a player's health. | 3 | 5 | 2 |
Deployable | FIrst Aid Kit | Heals 25% of a player's health | 1 | 15 | 1 |
Throwable | Firecrackers | Causes a series of loud noises that attract mob attention. | 1 | 5 | 1 |
Held
Homunculus Body, Golem 'nade, Thrall's Arm, Vampire Head, Bullions.
Attire
There are three types of outfits players can choose from.
Personal
Each character has their own personal outfit which fits their personality and background. These outfits are unlocked after completing the character's background event.
Mission
Each character also holds different outfits per mission, showcasing their wardrobe. These outfits are unlocked after playing as the character on the individual missions.
Different
After launch, there might by additional outfits that players can get. We'll see out production goes.
Skills
Instead of the traditional trees, skills in this game work as planets and moons.
Name | Core | First Layer | Second Layer |
---|---|---|---|
Till Dust | More damage with pistols | Civilians listen better | +damage the more enemies are around you. |
Heister | upgraded drills and saws | Breaks into | valuables offer more rewards |
Lowrider | More damage with melee | Faster sprint | |
Crowd Reaction | Hords Evils | converts evils | High endurance/stamina |
Family Matters | Boosts allies | Heals self | |
Free Homies | Less damage intake | Can call for downed allies from further away. | Larger AoE |
Social Conservative | More ammo | More health | |
Creator's Informant | larger explosives | Hacks into electric systems |
Name | Core | First Layer | Second Layer |
---|---|---|---|
Square Up | More damage with limbs | More damage with limbs | More damage with limbs |
Wake Up | Effects don't last as long. |
Missions
Training
There are three training missions which go through the basics of how to play the game.
Combat
Stealth
Running
Engagement
Overtime Opportunities
Overtime Opportunities are a collection of personal challenges that, upon completion, reward the player. Some Opportunities can be performed several times, and some are only completed once.
Operations Station
Tatasciore's Apartments is the complex in which Nolan Tatasciore has taken over and has given out rooms to friends and coworkers while they're in the area. It is used as the base of operations and where the characters can hang out in their free time, between work and personal life. Every week the characters that can be found here are changed out.
Trophies and memorables can be found here after completing certain opportunities and engagements.
Within the Operation Station is the table of Station Observations, which is where the player can choose their engagement. Engagements, or Contracts, are the various missions that are offered to players to perform.
Extermination
Kill all creatures.
Treasure Hunt
Find Items.
Holdout
Horde.
Pursuit
Chase.
Race
Get to object as fast as possible.
The Pit
Fight Arena.
Infection
Players play evils.
Hunter
Search for the anomalies.