Orensakino

From Harthorns-Reverie

Book 1: Shishibuki

Part Number Arc Name Arc Description
Part 1

Suima

Festival Arc Lanai celebrates it's students being sent to the city.
Camping Survival Arc The group expierence the wastes between their village and the city for the first time, fighting monsters and bandits.
City Exploration Arc The members that made it take some time to discover their new environment before the trials to enter the Shishibuki.
Rabbit Arc Kuremu and Chikai partake in the Academy to enter the Shishibuki.
Turtle Arc The group enter various small chapter-long missions, with Kuremu and Chikai making various friends during this time.
Hidden Village Arc The group are sent to investigate the lower parts of the bunker to find why the energy is being disrupted. They meet the wild jungle king and his sons here.
Anken Arc After a short time-skip, some of the 20 participate in the Anken, a giant gladiatorial tournament to show off the newest official Shishibuki.

Kuremu faces off against Chikai, in which Kuremu comes out on top just barely.

?Training Arc? Kuremu and Chikai train with higher members of the Shishibuki, discovering how Empryts work.
Brother's Regret Arc It's finally revealed that half the group were initially sent to infiltrate the city's upper echelon. Kuremu discovers that his brother died during the Anken and enters a deep depression. Chikai reveals he witnessed Tatakai kill Kuremu's parents, causing a second fight between the two, with an emotional Kuremu loseing this time. The fight causes Kuremu to be arrested when witnesses claim he was going berserk.
Escape Punishment Arc Kuremu plots his escape while the rest of the group are discovered to be spies when one of them is tortured. Chikai initiates the 'fall-back' protocal and proceeds to kill several of his teammates before entering hiding in the city.
Hunter/Assassin Arc Kuremu and friends are offered a chance to leave the city if they find Chikai who is being blamed for a series of murders across the city. Ikusa joins and sticks close to the group, watching to ensure they don't betray the Shishibuki.

Chikai winds up taking on multiple members of the group, killing several and leaving Kuremu wounded, while Ikusa takes on both Tatakai and Kouta who had been waiting for him to split from his guards for months. Chikai is mortally wounded and kicked into Chiserieas.

Healing Arc Kuremu and the surviving members find themselves imprisoned and hostages as a war is officially announced between the city, and it's surrounding villages.

Just as the group begins to really heal, they discover the city is beginning to be flooded when several outside factions are attacking the city, including Tatakai's group.

Part 2

Gisetno

Warfront Arc
  • The war officially begins, but it quickly spirals out of control as multiple factions flood into the city.
  • Tatakai's group leads a ruthless charge, but they’re not the only ones—outsiders, long-banished warriors, and old enemies use the chaos to make their move.
  • Kuremu and the survivors try to regroup, but the Shishibuki order is fractured—some believe the city must fall, while others want to preserve it.
  • Ikusa, still keeping a watchful eye on Kuremu, is forced to make a choice—is the city worth saving, or is its destruction inevitable?
  • The Golden Flood: The city begins to sink into Chiserieas, revealing that it was built atop something ancient and unstable.
Descent Arc
  • The war itself becomes secondary as the real threat emerges—the golden sea beneath the city is swallowing everything.
  • The survivors, warriors, and invading factions must fight through a collapsing, tilting city, dodging falling towers and fighting on shifting ground.
  • Tatakai’s true goal is revealed—he knew about the Chiserieas collapse and plans to use it as a weapon against the ruling elite.
  • The Shishibuki’s origins are questioned—were they really protectors, or just another tool for the elite to maintain control?
  • The Wild Jungle King and his sons return, bringing knowledge about the golden sea, hinting that it may not just be a natural phenomenon.
  • Kuremu is forced to either help stop the descent or use it to destroy his enemies.
Abyss Arc
  • As entire sections of the city vanish into Chiserieas, some are still alive down there.
  • Kuremu, Ikusa, and a few survivors are dragged into the sea, but instead of death, they find themselves in a strange, shifting dreamscape.
  • This isn’t just a sea—it’s a threshold. The souls lost to history, warriors from forgotten wars, and figures thought to be dead walk here.
  • Chiserieas might be where the fallen Shishibuki warriors truly end up, but no one knows how—or if—they can escape.
  • Meanwhile, above the sea, Tatakai fights his final battle as the city burns and sinks.
Final Arc
  • If Kuremu and the others can find a way out of Chiserieas, they may still have a role to play in shaping what remains of the world.
  • The survivors must navigate this strange afterlife-like realm, encountering warriors from the past, old friends thought dead, and terrifying entities.
  • Ikusa, for the first time, is shaken—what does it mean if death isn't the end?
  • Kuremu must confront whether he even wants to leave—if his past and pain could be erased in Chiserieas, would that be a mercy?
  • If they do return, the world above will never be the same—the city, if it still stands, will be a husk of its former self.
  • Tatakai’s fate is unknown, but his war has changed everything.
  • And Chiserieas itself remains, waiting for the next great warriors to fall into its embrace.
Closed Ties Arc Taking place ten years after the Final Arc, we focus on Gaidoshi Kichirou, son of Dobutsumé and late Kuremu, as he works on his mother's farm back in Lanai, watching as the settlement gets more and more strict.

Book 2: Gradation

Part Number Arc Name Arc Description
Part 1 Evaluation Arc
  • Pascal hangs out with his friends to celebrate getting into college only for a large creature calling itself 'Son' to evade their fun.
  • Oscar tries to sabotage the evals for other possible participants.
  • Pascal shows that he can take a leadership role and his tinkering ability with small tools, which he uses his oily-ink secretion to power.
    • Pascal makes friends with several other students, including Perseus and Allium.
  • Perseus' sister is killed by Absolute Throttle
First Class Arc
  • Pascal and his new friends attend their first class, learning about the school and how things work.
  • Oscar, not worried about the classes, not even specifically planning to attend them, focuses on whos who and begins looking to make friends. He winds up sleeping with two peers.
Side-Hustle Arc
  • Pascal discovers he has a knack for gadget invention, meeting Oscar who does a fairly similar thing.
  • Oscar meets Allium as the two are blackmailed by a mysterious player.
  • Perseus finds himself becoming eerily popular due to his unique appearance.
Nerdcore Arc
  • A group forms headed by a fairly smart nerd who plans for domination against the school, but when Allium gets in his way with his newly acquired bodyguard job, he sends thugs to defeat him, dragging both Pascal and Oscar into the mix to defend their friend.
  • The entire arc is the group trying to find out who Nerdcore is and defeat him. Similar to a comic book or video game.
  • Perseus becomes entangled with Nerdcore when he discovers rumors spreading around school regarding his birth and that he is the son of the president, leading his own fame to be muddied.
Exercise Arc
  • The gym finally opens for the group to begin working out in the unique areas, including their fighting. This is where Oscar begins to show his true colors, having a tantrum after being defeated by Pascal as Pascal reveals he has a second, hidden eaftousia.
  • Allium beats up a girl in a sparing match while training.
  • Perseus makes friends with other students, Fitz and Fugazi.
First-Quarter Exams Arc
  • With time having passes rather quickly for them, the group find themselves looking at the first-quarter exams with anxiety.
  • Allium finds himself the center of controversy yet again, a fallout from his win during training. Oscar uses this to his advantage, throwing Allium under the bus and lumping Pascal with Allium.
  • As usual, Oscar doesn't worry about the exams, passing them with ease, instead focusing on making friends, and enemies, in the school. One of these figures is Golden Boy Jeremy Goode.
Goode Arc
  • With the first-quarter finishing, Jeremy Goode is voted head student, pissing Oscar off as he feels slighted for not having been chosen. In turn, he sleeps with Goode's brother and begins spreading rumors of Goode who learns of this and attacks Perseus, mistaking Perseus for being friends with Oscar.
  • With Perseus having been attacked, Pascal gets involved, joining forces with Oscar who is still sore from losing to him but accepts the alliance as they begin to sabotage Goode's image.
  • Allium found himself friends with Goode, unknown to Pascal, Perseus, and Oscar. Unlike Nerdcore, there is actually a fight with Goode, who is ultimately taken out by Allium, finally discovering his friends were against Goode the whole time, labeling Allium a trickster and untrustworthy.
Top Student Arc
  • With Goode being hospitalized due to the efforts of Pascal, Perseus, Oscar, Allium and friends, the role of 'Head Student' is open for grabs. Oscar declines wanting it, showing he didn't actually care for the title or responsibility, but his ego had been hurt during the previous arc. Instead, Perseus gets the claim, causing Oscar to once again to have an extreme reaction, revealing several secrets of Perseus across the school as retribution for being passed over again. He also begins minor attacks against the staff.
  • Pascal and Allium aid Perseus in his new responsibilities.
  • When the group learns that Oscar is behind the attacks on Perseus, they give him a warning, ending in a fight where Oscar is sent to the hospital along with Goode.
Vacation Arc
  • With Perseus stepping down from the 'Head Student' title, the group decide to take up Fitz on his invite to the city for their week vacation during the holidays.
  • Oscar doesn't make an appearance during this arc.
  • Pascal meets back up with old friends Daisuke, Michelle, and Chiyako.
  • Allium sticks with Perseus, Fitz, and Fugazi, the latter two introducing the former to a group of vigilantes, led by a man around their age known as Joshua. This finally brings in Eirjiro, Kat, and Uchino.
  • Fitz friends recognize Perseus and kidnap him, causing the vigilantes to rescue him, and revealing that Fitz is a former gangster.
  • Word gets back to Shoda that Perseus was kidnapped.
Hero Rescue Arc
  • The group chases after Perseus, facing off against actual villains and discovering the raw underbelly they hadn't known before.
  • Shoda recruits Sal who aids him in finding Perseus, where he kills the kidnappers. Shoda then offers for Perseus to join him in raising a rebellion against their father.
  • The people who kidnapped Perseus are revealed to be Mudekai, who reveals he plans to kill Absolute Throttle, who Perseus still holds an intense grudge towards. Shoda mocks Mudekai for his claim to kill a God and Mudekai mocks Shoda for his lack of ambition before his men subdue both Shoda and Sal.
  • The group, who had been listening for some time, free Perseus from his wraps before Mudekai turns his attention towards them and explains that the world as they know it is about to change before making his leave. Fugazi reveals he had met 'that guy' before, comedically.
Promenade Arc
  • The group return to school to learn there is a massive event in which the college sports team will be going head-to-head with another school in the sister city of Arcenso.
  • The group head to Arcenso where a big festival is had in prep for the upcoming game.
  • Outside of this, the night before the game is considered the big 'Promenade', a social dancing for students of both schools to mix and mingle.
  • Perseus meets Ichika Takahashi, a spitting image of his now dead sister and chases her through the night.
  • Allium has the time of his life with flamboyant singer Will Yun Lee.
  • Pascal meets up with Daisuke, Michelle, and Chiyako who is brother brought over as a gift for Pascal's hardwork.
    • Chiyako meets with Fugazi as their 'weird' meshes.
    • Daisuke geeks out and finds himself in a fight with the home team.
    • Pascal and Michelle share a dance.
  • The big game happens with the group cheering for their team who just barely scrape a win.
Spider-Surprise Arc Shortly after the group got back from the Promenade and went through their mid-year exams.
  • Pascal is attacked in his room as it's exploded by a small robot spider.
  • Allium, hanging out with new girlfriend Kazuki finds a small spider bomb appearing on him as well.
  • Perseus, hanging out with Fugazi, is dared to eat the spider that crawled on him, unknown it was a bomb until it went off after he closed his mouth. This is when he notices several other bombs going off across the floor too. Suddenly, the entire college floor enters lockdown, beginning to crumble under it's own weight after it's supports were blown away.
  • Several robots begin attacking the students and staff, killing several.
  • This leads to catastrophic effects as an entire tower falls, completely crashing into the city layers below.
  • The various characters that have been featured until now take center stage and begin trying to find cover or help eachother.
  • A strange pale man of various piercings and behavior appears, using shadows to kill several major characters within the school, including teachers, claiming to be looking for Perseus.
Kazoku Arc The attack on the tower is claimed by Kazoku, a young girl who is revealed to be Mudekai's daughter, Baikokudo and Takehito are revealed to be her siblings as it's revealed Takehito had been spying on the group since their arrival, though he and his brother claim no knowledge of the attack.
  • Pascal is revealed to have survived, barely a scrape on him as he has finally fully unlocked his second eaftousia.
  • Allium is revealed to have survived the bombing and fall thanks to Kazuki.
  • Perseus is beaten to a pulp as various robots begin flooding the scene.
Turning Point Arc

King's Recital Arc

Acting as a background explanation arc, we witness as Oscar had became obsessed with getting revenge on Pascal after he was sent to the hospital. Since this point, he's been building and planning to take out the entire school. His connections lead him to learning about Takehito and Baikokudo being the sons of Mudekai, who he discovers has found a way to kill Absolute Throttle. This leads him to trying to form an alliance but when Mudekai insults him, he shifts his focus on getting back at Mudekai, where he finds the man's daughter, Kazoku, and convinces her that he can help her finally be noticed by her father. This leads to him setting up the bombs and robots and letting Kazoku to take the blame, only for at the end to take her out himself, informing her that their affair over the last few months had been a ruse and that he was actually gay.

This sets Oscar up as a hero, the one who stopped the terrorist, and he is able to push public knowledge onto Mudekai. Oscar's status as a hero is short lived as Mudekai, seeking revenge for his daughter as well as his anger at being outed, sends Oscar diving into the ocean.

Final Throttle Arc With the city wide destruction, each of our main characters are sent home or to the hospital.

Most watch as Mudekai, being pushed into the light and his plan to kill Absolute Throttle public, confronts his nemesis, broadcasting it and successfully manages to render Throttle mortal, stripping the once god-like man of half his powers. This also leads to Mudekai revealing the corruption of Throttle's partner and city leader, Yozo. At the end of this, Mudekai is still killed, but his goals accomplished. Using Yozo's shock of Mudekai outing him, Shoda manages to kill his father, stabbing him in the back, revealing he had made a pact with the odd-man to bring about a change to the order of the city.

Purgatory Arc Months have passed since Yozo's death and Throttle being stripped to a more mortal man, as several figures all around the world began stepping into the light, challenging him to various fights.

Allium is meeting up with Pascal to discuss how to get into contact with Perseus who has been completely silent since Yozo's death and Shoda's arrest. The strange man who appeared at the school just before the bombs went off appears again, this time tearing apart the prison Shoda is being kept in. This man is revealed to be the eldest son of Yozo, Vidar, who not only kills Shoda but takes the book Mudekai read to make Throttle mortal and reads from it, summoning an army of void-born who slowly eat through the still slowly rebuilding city. This causes each of the main characters to face off the void-born only to find that after a bit of battle, these creatures begin to take on shapes of their past, causing them to fight those they love the most. Throttle, despite his state, takes on Vidar who manages to summon a beast of a man. Sebastian Wauter who proceeds to kill Throttle with little effort before turning his focus on the surroundings, ending the arc in death.

Part 2 The Broken March Arc
  • The city is gone—fires burn, the dead outnumber the living, and the survivors scatter into the wastes.
  • Pascal, now the de facto leader, has to pull together a mentally broken group.
    • Allium is catatonic at first, his usual humor completely gone.
    • Perseus is injured and haunted by guilt and paranoia.
    • Fitz and Fugazi have a nihilistic outlook, barely holding on.
  • Their goal is simple—reach Arcenso, but they have no food, no weapons, no transport.
  • The Dead March begins. They walk. They endure. They starve. They suffer.
  • First major threat: Rogue war drones from the fallen city begin hunting down refugees.
    • These machines are still active, programmed to eliminate "unauthorized" individuals.
    • They analyze survivors, hunting in patterns, marking potential threats for elimination while leaving the weak to die on their own.
  • The first real death in the group happens here, as someone gets executed by a drone in front of them.
  • The group has no choice but to start moving at night, hiding during the day to avoid drone patrols.
The Endless Waste Arc
  • The war drones patrol, forcing the group to find ways to outmaneuver or disable them.
  • The wasteland itself is a villain:
    • Sun exposure, dehydration, sandstorms, and unpredictable sinkholes make it nearly impossible to travel safely.
    • Strange phenomena—possibly leftover from the destruction—create optical illusions or hallucinatory mirages that disorient them.
  • A gang of wasteland scavengers ambushes them, looking for supplies.
    • Pascal manages to outwit them, but at a cost—one of the group members is captured.
    • They have to decide whether to risk a rescue or keep moving.
  • Allium finally snaps. In a moment of panic, he brutally kills an enemy, shocking even Pascal.
    • It’s the first time he’s killed someonehis PTSD manifests violently.
    • He doesn’t joke anymore, doesn’t speak much, just does what has to be done.
The Skytrain Gambit Arc
  • The group discovers an abandoned train line—but this is no ordinary train.
    • It’s a high-speed, land-cruising train that can also convert into a short-range aerial craft.
    • The problem? It’s been hijacked by rogue drones, now using it as a mobile kill-zone.
  • Pascal devises a wild plan—they’ll hijack the hijacked train.
    • The attack is messy, brutal, and barely successful, but the group takes control.
    • The train activates, launching them at breakneck speed toward Arcenso.
    • They briefly escape the nightmare of the wastes—until a drone airstrike locks onto them.
  • THE TRAIN TAKES FLIGHT.
    • A sequence where Pascal pilots it manually—dodging missile strikes, malfunctioning systems, and a mid-air boarding attempt.
    • Perseus, finally snapping back into action, defends the group in a dramatic battle on top of the flying train.
  • They crash-land outside Arcenso, battered and broken, but alive.
City of False Promises Arc
  • Arcenso is NOT a safe haven.
    • The city is under total lockdown, with armed forces slaughtering incoming refugees to prevent "overpopulation riots."
    • The government is in shambles, and rival factions have divided the city into controlled districts.
  • The group sneaks inside, but they’re not welcomed—they’re targeted.
    • Perseus, as the son of a fallen leader, is instantly a political chess piece.
    • Pascal and Allium are labeled as unknown threats by authorities.
    • Fitz and Fugazi disappear into the underbelly of the city, joining an unknown faction.
  • The city’s corruption runs deep—criminal syndicates, vigilante groups, and rogue military remnants all vying for control.
    • If the first city was corrupt, Arcenso is a rotting corpse barely standing.
  • The Second Purge – whispers spread that Vidar isn’t dead—that he’s waiting, planning.
    • Some believe he’s preparing another city-wide destruction.
    • Others think he’s biding his time, building an army.
  • The group must find a way to survivealign with a faction, become mercenaries, or try to overthrow the system.
  • Pascal is tested as a leader—can he keep the group together, or does the city break them apart?
  • Allium’s mental state becomes a major focus.
    • He’s no longer the comic relief—he’s struggling to hold onto what’s left of himself.
  • Perseus is hunted—political forces want to use him, kill him, or expose his past.
  • The people whisper of Vidar, the eldest son of the fallen ruler.
    • Some say he’s a myth.
    • Others say he’s gathering strength.
    • By the end of the arc, he reveals himself—alive, and ready to bring hell to Arcenso.
Perseus' younger brother, Juba, gets a bit of screen time as he fights to survive in the wastes after the fall of the city. He eventually stumbled upon L.G. (speed gator) who directs him to Oscar, revealed to be alive but just barely. The three form an uneasy alliance to survive the wastes.
Part 3 The New Normal
  • After weeks in Arcenso, everyone has carved out a role:
    • Pascal – Now working as a low-key mechanic and fixer, crafting tools and tech for those who can pay. He’s cautiously optimistic but knows things can’t last.
    • Allium – Still struggling with PTSD but tries to distract himself by taking odd jobs. He doesn’t joke anymore, though he occasionally forces it to not concern others.
    • PerseusLaying low but constantly watched by political forces who either want him dead or under control. He’s adapting to city life but is haunted by everything that happened.
    • Fitz & Fugazi – No sign of them. They vanished into the underbelly of Arcenso.
  • The group meets at a bar, talking about whether they should leave Arcenso or try to change it from the inside.
    • Pascal wants to stay practical.
    • Allium doesn’t care.
    • Perseus feels trapped.
  • A fight breaks out in the streets, but this isn’t gang warfare—it’s refugees rioting.
    • The city’s lockdown on outsiders has led to starvation, desperation, and violence.
    • Rumors spread that someone has been organizing the refugees.
The Ghosts of the Outer City
  • Perseus ventures into the outskirts after hearing a rumor about his younger brother, Juba.
    • He finds a hidden refugee network, and Juba is at the center of it.
    • Juba is feeding and protecting the refugees, using stolen supplies and underground tunnels.
    • Perseus is overwhelmed—he thought all of his family was gone.
    • Juba, however, is cold toward him, saying Perseus abandoned them when he fled to Arcenso.
  • Oscar is here.
    • Against all odds, he survived the ocean, the wastes, and Arcenso’s brutality.
    • He isn’t broken—he’s thriving.
    • He’s organized the refugees, but not as a savior—as a ruthless leader inciting rebellion.
    • His goal is clear: force Arcenso to recognize the refugees or burn the city down trying.
    • He’s charismatic, vicious, and completely unhinged, twisting truths and rumors to stoke the flames.
    • He tells Perseus: “I don’t need you in this war. But you’ll have to pick a side soon.”
  • The first real skirmish happens.
    • Refugees, inspired by Oscar’s words, storm a checkpoint.
    • They’re slaughtered.
    • The city cracks down harder, feeding the cycle Oscar is trying to create.
    • Perseus is torn—his brother is with the refugees, but he knows Oscar is using them for something bigger.
The Lost Ones
  • Fitz & Fugazi have been off the grid, but not idle.
  • They joined a rising faction in Arcenso—one that doesn’t answer to the city’s government.
    • This faction controls the drug trade, smuggling operations, and black-market weaponry.
    • Their leader? A man called The Pasha, a brilliant but sadistic warlord.
  • Fitz rose through the ranks, proving himself as a tactician and smuggler.
  • Fugazi, however, wants out.
    • He realizes The Pasha is playing the long game—letting the city destroy itself before taking over.
    • He wants to warn Pascal & the others.
  • The problem? Fitz isn’t leaving.
    • He believes The Pasha’s way is the only way to fix Arcenso.
    • Fitz and Fugazi end up on opposite sides, and Fugazi barely escapes with his life.
Pascal’s Breaking
  • Pascal reconnects with Michelle.
    • She’s alive—but no one else is.
    • Their old friends, their families—all gone.
    • Some were killed in the city’s destruction.
    • Some were executed by Arcenso’s authorities for trying to enter.
    • Some simply vanished into the wastes.
  • Michelle is broken—and Pascal finally breaks too.
    • He’s been holding it together for everyone—but this is too much.
    • He isn’t a hero. He’s just a survivor.
    • He starts questioning everything.
  • Michelle and Pascal share a moment of vulnerability.
    • She asks him if they should leave the city together.
    • For the first time, Pascal considers running.
The Powder Keg
  • Oscar’s plan accelerates—he’s done testing the city’s limits and goes all in:
    • He starts coordinating attacks with other refugee leaders.
    • Small skirmishes turn into citywide riots.
    • Juba is in deep now, seeing Oscar as the only way to save their people.
  • The City’s Response: Martial law is declared.
    • Refugees found inside the walls are shot on sight.
    • Civilian sympathizers are branded as traitors.
    • More factions start picking sides, some fighting for Arcenso, others joining Oscar.
  • Fitz’s Faction (The Pasha) Makes Its Move.
    • The criminal underworld stops playing defense and starts taking over city sectors.
    • Fitz, now fully committed to The Pasha’s cause, convinces rival gangs to unite under his faction.
    • Their goal? Break the city’s government and turn Arcenso into a warlord-run state.
    • Fugazi warns Pascal that Fitz is about to do something massive.
  • Pascal’s Dilemma:
    • Michelle wants to leave. She begs Pascal to run with her before the city turns into a warzone.
    • Fugazi wants to stop Fitz. He needs Pascal’s help.
    • Perseus is too deep in his family’s war, unable to make a call.
    • Allium is too broken to care.
  • Pascal decides.
    • He can’t run. Not yet.
    • He agrees to help Fugazi stop Fitz—but it may be too late.
The Firestarter
  • Fitz & The Pasha execute their plan.
    • They stage a massive attack on Arcenso’s military districts.
    • Key government officials and generals are assassinated.
    • Weapons depots are looted, and heavy artillery is released onto the streets.
  • At the same time, Oscar launches a coordinated riot.
    • Hundreds of refugees flood the city gates.
    • The Arcenso military tries to hold them back, but there aren’t enough forces left.
    • Juba fights alongside Oscar, caught in the bloodshed.
  • The city collapses into a war zone.
    • Pascal, Allium, and Fugazi are caught in the chaos.
    • Perseus is forced into a decision—help Arcenso, or stand with Juba.
    • Fitz fully embraces his warlord status, leading the charge from the underworld.
  • The turning point:
    • A massive government stronghold is blown up.
    • The explosion destroys an entire district.
    • Pascal and the others barely survive.
    • Oscar, now a warlord in his own right, delivers a speech to his growing army:
      • “Arcenso belongs to all of us. If they won’t let us in, we’ll burn it down.”
Streets of Ruin
  • There’s no more city left.
    • It’s now a battlefield.
    • Block by block, street by street, different factions fight for control.
  • Where Everyone Stands:
    • Pascal & Fugazi – Trying to stop Fitz, but caught between all sides.
    • Allium – Fully numb, follows Pascal but barely functioning.
    • PerseusUndecided, torn between Juba’s war and Arcenso’s defense.
    • Oscar – A full-blown warlord now, orchestrating the largest refugee uprising in history.
    • Fitz – The criminal mastermind, carving his own domain.
  • New forces enter the city:
    • Outside mercenaries and rogue militaries arrive, taking advantage of the collapse.
    • The city's elite try to escape, leaving the lower tiers to fend for themselves.
  • The Final Blow:
    • During the peak of the battle, Arcenso’s sky begins to darken.
    • Strange phenomena return—hallucinations, shifting shadows.
    • People whisper his name.
    • Vidar has returned.
The God of Ruin
  • Vidar doesn’t lead an army—he is the army.
    • He walks into Arcenso, alone.
    • The fighting stops as his presence spreads like an infection.
    • Shadows begin consuming the streets.
  • He speaks once, and the city listens.
    • "You have done well destroying yourselves. Let me finish the job."
  • Oscar, Fitz, and the other warlords refuse to bow.
    • They try to attack Vidar.
    • They fail.
    • Something horrifying happens to them—something worse than death.
  • Pascal, Perseus, and the others realize that this war doesn’t matter anymore.
    • Vidar is the real enemy.
Opening Scene – The City is Collapsing
  • Vidar’s presence alone is warping reality—the city feels like it’s sinking into an abyss.
  • The sky turns black, flickering with impossible shapes.
  • Arcenso’s survivors are scattered, with:
    • Pascal, Allium, Perseus, Juba, and Fugazi regrouping, trying to find a way out.
    • Oscar and Fitz’s factions nearly wiped out.
    • Refugees and civilians running in terror as Vidar’s shadows consume entire blocks.
  • Anyone who fights Vidar dies instantly.
    • His power isn’t physical—it’s conceptual.
    • His victims don’t just die—they cease to exist.
    • Entire groups vanish mid-sentence, their names erased from history.

The Strategy – How Do You Kill a Living Cataclysm?

  • Pascal realizes something: Vidar isn’t unstoppable—he’s unfinished.
    • His resurrection wasn’t perfect.
    • He’s still bound by human rules—just barely.
    • That means he can be killed.
  • The Plan:
    • Vidar’s existence is tied to a hidden core—something anchoring him to reality.
    • They must destroy it before he fully stabilizes.
    • The problem? It’s inside him.
  • The Team Splits Up:
    • Pascal, Perseus, and Juba fight their way toward Vidar, searching for his weakness.
    • Allium and Fugazi lead the remaining survivors toward a final escape route.
    • Oscar and Fitz—if alive—are forced to team up for their own survival.

The Final Battle – Vidar’s True Form

  • Vidar sheds his human shape.
    • What emerges is a monstrous, otherworldly form, shifting between shadow and flesh.
    • His voice is everywhere, whispering in every survivor’s mind.
    • He no longer acknowledges his enemies—he just wants the world undone.
  • The battle takes place in a collapsing Arcenso.
    • Buildings twist and fall into themselves.
    • The ground is breaking apart.
    • Reality is unraveling.
  • Perseus, Juba, and Fugazi take massive injuries.
    • Vidar doesn’t kill them instantly—he enjoys watching them break.
    • He forces Perseus to relive his sister’s death.
    • He makes Juba see his people being slaughtered over and over.
    • Fugazi is nearly erased but holds on by sheer willpower.

The Killing Blow – Pascal’s Gambit

  • Pascal finally figures it out—Vidar’s power is a paradox.
    • He’s a being that shouldn’t exist.
    • So, what if they reject him?
  • Pascal devises a final move—a last-ditch weapon based on a makeshift energy disruptor.
    • It won’t kill Vidar physically—it will erase his ability to exist at all.
    • It’s a suicide move.
  • Allium snaps out of his numb state.
    • He refuses to let Pascal do it alone.
    • They fight side by side one last time, giving everything they have.

The Death of Vidar

  • Pascal & Allium launch the final attack.
    • Vidar reaches out to consume them—
    • Pascal activates the disruptor.
    • Vidar SCREAMS.
  • He isn’t destroyed—he is erased.
    • His name ceases to exist.
    • His influence is wiped from the world.
    • The shadows disappear.
  • The battle is over.

The Aftermath – Arcenso is Gone

  • The city is in ruins, barely standing.
  • Perseus cradles Juba, barely alive.
  • Fugazi collapses from exhaustion.
  • Oscar (if alive) disappears into the chaos, maybe for good.
  • Fitz (if alive) is either killed or fades into obscurity.
  • Allium survives—but barely.
    • He looks at Pascal and asks:
      • “So… what now?”
  • Pascal, exhausted, looks out over the wreckage and finally speaks:
    • “…We rebuild.”

Book 3: Gisetno

Part Number Arc Name Arc Description
Part 1

Aizo

The Warlord Arc
  • Wakio is a member of a nomadic warrior band, a roaming war-tribe that strikes settlements, fights as mercenaries, and lives by the sword.
  • The band sets its sights on Lanai, now a major power in the post-war world.
  • The Battle of Lanai: Wakio’s warband loses the siege, and he is taken prisoner, unlike most of his fellow warriors, who are executed.
  • Lanai’s leadership spares Wakio, seeing potential in his fighting prowess and strategic mind—a rare offer.
  • Instead of rotting in a cell, he is given an ultimatum—serve or die.
The Guard Arc
  • Wakio, now a soldier of Lanai, earns trust, rank, and influence within the military.
  • He uses his warband tactics to strengthen Lanai's defenses, proving himself invaluable.
  • He learns the inner corruption of Lanai—once a proud settlement, it has become a slave nation under a corrupt leader.
  • While the people see him as an outsider, he slowly builds alliances among the discontented citizens and military.
  • When the moment is right, he strikes—assassinating the leader and seizing control.
  • He never intended to "save" Lanai—but by dismantling its slave empire, he accidentally becomes its hero.
  • The people, now free, pledge loyalty to him.
The Expansion Arc – The Conqueror's Gamble
  • With Lanai reborn, Wakio focuses on rebuilding—turning it into a beacon of strength and prosperity.
  • However, his past warband is still out there, and he knows they will come for him.
  • He strikes first—expanding Lanai’s influence, sending raiding parties and spies to surrounding settlements.
  • His rule brings order, stability, and innovation—but also brutality for those who oppose him.
  • Some settlements surrender and integrate, others resist and burn.
  • His military genius, shaped by years as a warfighter, allows him to outmaneuver larger forces.
  • Lanai transforms into a city-state, with Wakio at its head.
The Unfinished War Arc
  • The warband he once served under returns, seeking vengeance for his betrayal.
  • Wakio, now a ruler, must fight against the very warriors who trained him.
  • He knows their tactics, their weaknesses, their leaders—and uses it against them mercilessly.
  • The warband falls faster than expected, and instead of slaughtering them, Wakio takes his old commanders prisoner.
  • They are forced to help construct his empire, advising him on warfare, governance, and expansion—under threat of death.
  • Some of his former comrades begrudgingly respect him, others plot against him in secret.
The Golden Reckoning Arc
  • A montage of wars, conquests, and betrayals as Wakio wipes out or integrates the remaining settlements.
  • His former mentors become his greatest assets—or his most dangerous enemies.
  • He learns that war is never truly finished, as new threats rise, internal factions betray him, and the dream of stability remains elusive.
  • The Golden Mist (remnants of Chiserieas) begins seeping into his conquered lands, sparking unrest, legends, and nightmares.
  • Wakio Ebon officially declares the formation of an empire, built from the ruins of the old world.
  • The people hail him as the first true ruler of the new era—but is that truly a victory?

Book 4: Guard Dogs

Part Number Arc Name Arc Description
Part 1

Last Defenders

Border Patrol & The Last Soldiers of Arcenso
  • Eirjiro, Kat, and Uchino serve in Arcenso’s military, patrolling the outskirts.
  • They fight off threats like:
    • Wasteland raiders trying to break into the city.
    • Mutant creatures evolved from old biotech experiments.
    • Automated war drones still enforcing old military orders.
  • They take pride in their duty, believing they are protecting the city and its people.
The Hidden War
  • They start noticing strange orders.
    • They are told to eliminate "illegal settlers"—but these are just starving refugees.
    • Captured people vanish without explanation.
    • The military refuses to investigate reports of people disappearing in the outskirts.
  • Eirjiro is the first to question it.
    • Kat follows, but Uchino remains loyal, not wanting to betray their superiors.
The Massacre
  • A mission changes everything.
    • They are sent to "clear out" a refugee settlement.
    • They expect a fight—instead, they find women and children.
    • The command orders a full execution.
  • They refuse to carry out the orders.
    • Their squadmates do not.
    • A massacre follows.
    • Eirjiro, Kat, and Uchino fight back against their own comrades.
Going AWOL
  • Branded as traitors, they flee into the city.
  • The military hunts them, seeing them as deserters and fugitives.
  • They hide in the underground, meeting other rebels and outcasts.
Meeting Joshua & Becoming Vigilantes
  • Joshua finds them first.
    • He already knows everything about them, having lived through the event 72+ times.
    • He tells them they are destined to fight against the city’s corruption.
  • They start working under Joshua, learning about:
    • Arcenso’s hidden history.
    • The corruption of the military.
    • The other factions controlling the city.
  • Their goal shifts.
    • They are no longer soldiers.
    • They are now vigilantes.
Part 2

THE FALL & WAR AGAINST VIDAR

The City’s Collapse Begins
  • The bombs go off—the destruction is fast, violent, and irreversible.
  • Entire districts fall, killing thousands.
  • Arcenso’s military fractures, with some soldiers abandoning their posts and others turning into warlords.
  • Joshua realizes the loops are ending.
    • He has always died before this point, so he has no idea what happens next.
  • Eirjiro, Kat, and Uchino try to rescue civilians, but it’s clear the city is doomed.
The Rise of the Void-Born
  • Amidst the chaos, strange shadows start appearing.
    • They don’t move naturally.
    • They whisper things only the dead should know.
  • The first void-born appear.
    • Horrific creatures, distorted and featureless, that mimic human voices to lure people in.
    • Some look like people who recently died but are hollow imitations.
    • Arcenso’s survivors don’t understand what they’re facing.
  • The military is wiped out.
    • The void-born consume them effortlessly.
    • Their weapons have no effect.
    • Panic spreads—this isn’t a war anymore, it’s extermination.
Absolute Throttle vs. Vidar
  • Throttle, now weakened, steps in.
    • He still possesses immense power, but something is wrong.
    • Vidar appears for the first time, no longer a myth, but a living force.
    • He stands among the void-born, unmoving, silent.
    • Throttle attacks.
  • The battle is brief but catastrophic.
    • Vidar doesn’t fight like a warrior—he fights like a concept.
    • Throttle can’t land a solid hit.
    • The void-born swarm him, slowly ripping away his godhood.
    • His powers are stripped away, leaving him mortal.
  • Throttle is killed.
    • His death is not physical—it’s existential.
    • Vidar unmakes him.
    • There is no body. There is no grave.
The Exodus Begins
  • With Throttle gone, the city is lost.
  • The void-born expand, covering the city.
  • Survivors scatter, trying to escape.
  • Eirjiro, Kat, and Uchino realize there is nothing left to save.
    • They grab as many civilians as they can and lead them out of the city.
    • They watch from the outskirts as the city vanishes into darkness.
Life in the Ruins
  • The survivors set up camp outside the dead city.
    • Most are broken, traumatized, lost.
    • There are no more governments, no more soldiers, just survivors.
  • Most of the city’s population leaves.
  • Only a handful remain, including Eirjiro, Kat, and Uchino.
  • They are not warriors anymore.
    • They scavenge for supplies.
    • They bury the dead.
    • They wonder if rebuilding is even possible.
  • Eirjiro, Kat, and Uchino take leadership roles.
    • They organize scouting missions into the ruined city.
    • They look for resources to keep people alive.
    • They wonder if the void-born are truly gone.
  • Joshua is dead—or at least, missing.
    • His ability no longer exists.
    • He never got to see if the world could be fixed.
Part 3

THE SILENT AFTERMATH

The Last Survivors
  • They establish a small settlement in the wreckage.
  • The people who stayed look to them as leaders.
  • A fragile peace forms.
The Search for Lost Allies
  • They try to contact Arcenso’s remains.
  • Scouts return with news—Pascal and Perseus may have survived.
  • They send out radio signals, hoping for a response.
The New World Takes Shape
  • Other scattered survivors come together.
  • They start setting up basic systems—food, trade, protection.
  • A new settlement forms, but it’s not a city yet.
The First Test
  • Bandits return, seeing them as an easy target.
  • They defend their settlement, proving they still have some fight left in them.
  • But they realize they cannot survive alone.
First Contact With Arcenso
  • They receive a signal.
  • Arcenso’s remains answer their call.
  • There is still hope.
Part 4

ACROSS THE OCEAN & THE NEW WORLD ORDER

A Journey Begins
  • Supplies are running low—they need to find allies.
  • They prepare for an ocean voyage.
The Ocean Trial
  • The sea is not safe.
  • Massive storms, rogue factions, and unknown dangers plague the trip.
  • They barely survive, but they reach land.
The Empire of Wakio
  • They arrive in Nagowara, the empire built by Wakio.
  • They are shocked at what they see—a true civilization rising from the ashes.
The Negotiation for the Future
  • They petition Wakio for aid—they want their settlement to be part of his empire.
  • Wakio sees potential in them—they survived where others failed.
  • But he warns them: “If you join me, you follow my law. There is no middle ground.”
The New World
  • They agree.
  • Wakio sends forces to their city, making it part of his growing empire.
  • The New World Order begins.
  • The story ends with Eirjiro, Kat, and Uchino looking at their rebuilt home.
    • They are no longer soldiers.
    • They are no longer vigilantes.
    • They are the architects of a new world.

Book 5: Tsukino

Part Number Arc Name Arc Description
Part 1 17 years after the end of Shishibuki, we follow the sons of Kuremu and Ikusa; Gaidoshi Kichirou and Tsukino Mitokado, having grown up under Wakio's new rule.

Book 6: The War of the Eisinian Reich

Part Number Arc Name Arc Description
Part 1

THE SLEEPING WAR

A Warning from a Dying Man
  • Arcenso is stabilizing under Wakio’s rule.
  • Fugazi and Juba work as scouts & informants, keeping an eye on rising tensions.
  • A dying traveler arrives, paranoid and delirious.
    • He claims the war isn't over.
    • He says Throttle’s people are still out there, fighting a war of shadows.
    • Before he can say more, he is assassinated.
Crossing the Ocean
  • Fugazi and Juba decide to investigate.
  • They find a smuggler’s ship willing to take them across the sea to the rumored Republic of the Eisinian Reich.
  • The journey is harsh, isolated, and slow.
  • Then they find Daisuke.
The Lost One
  • They discover Daisuke in the wastes, half-dead and alone.
  • He had been trying to find Arcenso but went too far west and was abandoned by his group.
  • Or did he leave them behind?
    • Maybe he found a thriving settlement and left to warn Fugazi & Juba.
    • Maybe the group was captured, and he barely escaped.
  • Regardless, he joins them.
The Reich’s Civil War Begins
  • The Republic of the Eisinian Reich is split into two nations, both believing they are the true humans and the others are clones.
  • The war isn’t about control—it’s about erasure.
    • Each side believes the other must be wiped out for the world to be real again.
    • Both sides follow the same orders, the same traditions, the same beliefs.
  • They are captured by one side, who interrogate them.
    • They are about to be executed until a prisoner speaks up.
The Clone Who Knew the Truth
  • A captured clone (New Character) reveals the real story.
    • He was part of the first generation.
    • He has seen the cloning facilities.
    • He was captured for trying to stop the war.
  • They decide to escape with him, and he becomes their guide.
Part 2

THE CLONE CIVIL WAR

The Unraveling of History
  • They infiltrate the ruins of an old Eisinian war camp.
  • They find historical documents—all written by the same hand.
  • The dates do not matchthere is no beginning of this war.
  • Everything has been rewritten.
The Clone Factories & The Final Lie
  • They reach the first abandoned cloning facility.
    • Bodies in tubes—lifeless clones never activated.
    • Notes on reprogramming memories.
    • Throttle’s old orders still running on auto.
  • Fugazi realizes the bombs in Arcenso and the first city weren’t accidents—
    • They were pre-programmed sabotage missions, triggered at specific population points.
  • Throttle wasn’t planning on taking over—he was planning on breaking the world so he could rebuild it.
The War Never Ends
  • They realize the clone factions can’t stop fighting.
    • Even if the leaders are killed, the new generation will just wake up with the same mission.
    • The war is eternal because it was never real in the first place.
  • They need to find the master facility and shut it down.
Assault on the Master Facility
  • They make their way to the facility where the cloning process still runs.
  • They fight their way through war-torn cities, hunted by both clone factions.
  • The captured clone begins to break.
    • He doesn’t know if he wants the war to end anymore.
    • He questions if stopping it will erase him from history.
The Clone’s Choice
  • They reach the facility’s heart.
  • The clone guide has to decide—does he stop the war, knowing it will make his entire life meaningless?
  • He chooses to help.
    • They shut down the last facility, erasing the cloning orders forever.
    • The war doesn’t stop immediately—but the new generation won’t wake up programmed to fight.
    • The cycle is broken.
Part 3

BREAKING THE CYCLE

Some Clones Reject Reality
  • Some refuse to believe the war was fake.
  • They keep fighting, even though they have no reason to.
  • The realization of truth destroys some minds.
  • Others walk away, unsure of who they even are now.
The Final Surviving Faction
  • A small group of clones escapes with plans to rebuild the Reich elsewhere.
  • Fugazi warns: “We didn’t end the war. We just stopped its fuel.”
  • Some people will always cling to the past.
Returning to Arcenso
  • They sail back to Arcenso.
  • Wakio welcomes them, but he already knew about the Reich.
    • He reveals that he had been keeping an eye on them.
    • He chose not to interfere because he knew the clones would eventually collapse under their own contradictions.
  • Daisuke leaves to settle in Arcenso permanently, excited to see his friends again.
  • Juba and Fugazi stay as informants for Wakio, keeping an eye on clone survivors.
The Clone’s Last Words
  • Their clone guide, now free, doesn’t know what to do with his life.
  • He disappears one night, leaving behind only a message:
    • "If I was never meant to be, does that mean I was never real?"
A World Without Throttle
  • Fugazi and Juba journey to Arcenso during the epilogue, ready to see their friends and family again, meeting up with the old crew of the first book, one last time.
  • The world isn’t fixed, but it’s moving forward.
  • Throttle’s dream is dead.
  • The last line:
    • “For the first time in history, the world belongs to real people.”