Dristential Dimensions

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Dim-Hebrys

Overview: Dim-Hebrys is the dimension of the physical plane, where tangible reality is maintained. It is the most familiar dimension to the inhabitants of the universe, encompassing all physical matter and life forms.

Dim-Shonraoum

Overview: Dim-Shonraoum is the mental dimension. It represents the realm of thoughts, emotions, and consciousness, where the mental energies of all beings interact and manifest. This dimension influences and is influenced by the mental states of entities within the physical and spiritual planes.

Dris-Drentarius

Overview: Dris-Drentarius, commonly referred to as Drisal or the Dream World, is a dimension where the dreams of sleeping creatures create interconnected planes. It is a realm known to only a select few, primarily the Drisians and the Dristential.

Creation and Rulers:

  • Entities:
    • Drista: Female rulers who possess the ability to jump between realities.
    • Drisko: Male rulers with similar abilities.
    • Drisqill/Draqill/Drisqilli: The possessors, also considered gods capable of traversing different realms.
  • Purpose of Jumping:
    1. Emergence of New Gods: Allowing new deities to arise by giving them opportunities.
    2. Weaken Old Gods: Preventing any single god from becoming too powerful and attracting the attention of the slumbering Primordial, whose awakening could erase the realm entirely.

Inhabitants:

  • Draemons: Nightmarish monsters that occasionally appear in dreams.
  • Drisians: Priests and scholars dedicated to the study of Drisal.
  • Dristential: Individuals with the potential to connect deeply with the dream world.

Significance:

  • The dream gods are the only original gods aware of the Primordial's power, having survived due to passive worship that keeps them under the radar. This allows them to float between realms through the dreams of different denizens.

Dim-Karnavarious (Junta of Kavrava, Soulium Ibrious)

Overview: Dim-Karnavarious, often known as the Spiritual Dimension, is a twin reality to Dim-Hebrys. Entities in this dimension must devour the souls of others to survive and grow stronger. If they fail to consume souls, they fade away and die.

Soul Journey and Locations:

  1. Void Seas (Damned Oceans):
    • A void where souls constantly struggle to devour each other to gain strength.
    • Souls take three paths: being devoured, breaking free, or gaining consciousness and washing up on the Astral Beaches.
  2. Mahrasata (Drifting Astral Beaches):
    • Conscious souls wash up here, a desert of stars made of white plasma with a sandy texture, representing broken and devoured souls.
    • Unique creatures resembling a mix of elephants, spiders, and anteaters sift through the beach, consuming soul shards.
  3. Kosham Mountains:
    • The location where the Junta, the ruling entities, are held.
  4. Mashok:
    • A void of souls with constant entropy, forcing them to devour each other to sustain themselves.
    • Souls that grow large enough can break through to the physical dimension, Dim-Hebrys.

Types of Souls:

  • Chibrium: Minor conscious souls wandering the Astral Beaches.
  • Salaphim: More advanced conscious souls that take on humanoid shapes and can move beyond the Astral Beaches into the _ lands.

Soul Sequence:

  • Start in the Void Seas > gain consciousness > wash ashore the Astral Beach > progress through advanced lands and societies > potentially reach the Junta.