Category:Game System (1.31.99.:2-897)

From Harthorns-Reverie
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Game Play

Combat; Basic

Momentum

Common Stunts

Crits

Grapples

Inventory

Charisma, Scholars, & Intuition

Statistics

Stealth

Traits

Sheet

Background

Traits

Echelon

Aspects

Stats

Attributes

Status
General
Shinmanaokimagi

Skills

Proficiencies

Effects

Positive

Negative

Trauma

Stunts

CYIN

Inventory

Pnemaology

Needs

Vim

Hunger

100%: Burst;

75%: Stuffed;

50%: Full;

25%: Satisfied;

0%: Not Hungry;

-25%: Peckish;

-50%: Hungry

-75%: Famished;

-90%: Ravenous; -100%: Starved;

Thirst

100%: Drowned;

75%: Flooding;

50%: Full;

25%: Satisfied;

0%: Content;

-25%: Dry; Nothing

-50%: Thirsty; Dizziness

-75%: Mild Dehydration; Fainting

-90%: Moderate Dehydration; Organ Damage -100%: Severe Dehydration; Death

Temperature

100%: Boiled;

90%: Heatstroke;

75%: Hotter;

50%: Hot;

25%: Warm;

0%: Perfect;

-25%: Chilly;

-50%: Cold;

-75%: Colder;

-90%: Frost Bite; -100%: Frozen;

Vitiation

Bio Tissue
Infection

0%: Sterile;

Completely clean, with almost no trace of infection.

25%: Tainted;

50%: Contaminated;

75%: Vitiated;

90%: Infected;

After reaching this, unless lowered, it gradually raises until you've turned. 100%: Turned;

Once you've reached 100% infection, you've turned.

Corruption

Vivacity

Sanity

100%: Psychopath;

90%: Psychosis;

75%: Disconnected;

50%: Disturbed;

25%: Warm;

0%: Sane;

-25%: Cold;

-50%: Disturbed;

-75%: Disconnected;

-90%: Psychosis; -100%: Sociopath;

Hollowed
Degradation