Dristential: Contingencies of Enel: Difference between revisions
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<blockquote>"This isn't a punishment, it's for your own good." | |||
{ | - [[Deacon Marek]]</blockquote>{Dristential}: Contingencies of Enel is a post-apocalyptic role-playing video game developed by Dustin Harthorn and published by Proto-Overlooks. | ||
== Story == | |||
=== Lead-Up === | |||
Referred to in the opening scene as 'Straggler', the player is thrown into the Miskatonic Halls. | |||
=== Primary Narrative === | |||
==== Introduction: Miskatonic Melancholies ==== | |||
==== Enel's Knights ==== | |||
==== Melancholies of Aengel ==== | |||
==== New Orland Brights ==== | |||
==== 2 Oceans Moar ==== | |||
==== O' Cuinn's Green ==== | |||
==== Chrysalis of Enel ==== | |||
==== Evo Animilist ==== | |||
==== 3rd Ward Royals ==== | |||
=== Anecdotal Opportunities === | |||
== Gameplay == | |||
==== Combat ==== | |||
==== Hardcore Mode ==== | |||
Hardcore mode adds in a minor survival system, where you have to watch your Hunger and Thirst, it makes it where the only way you can save your game is by sleeping, healing takes time, and regaining stamina requires resting. | |||
==== Character System ==== | |||
==== Karma and Reputation ==== | |||
==== Weapon Modding ==== | |||
==== Unique Weapons ==== | |||
==== Companion Wheel ==== | |||
==== Gambling ==== | |||
== DLC == | |||
=== The Indignant === | |||
=== Dristential Dreams === |
Revision as of 18:03, 19 December 2022
"This isn't a punishment, it's for your own good." - Deacon Marek
{Dristential}: Contingencies of Enel is a post-apocalyptic role-playing video game developed by Dustin Harthorn and published by Proto-Overlooks.
Story
Lead-Up
Referred to in the opening scene as 'Straggler', the player is thrown into the Miskatonic Halls.
Primary Narrative
Introduction: Miskatonic Melancholies
Enel's Knights
Melancholies of Aengel
New Orland Brights
2 Oceans Moar
O' Cuinn's Green
Chrysalis of Enel
Evo Animilist
3rd Ward Royals
Anecdotal Opportunities
Gameplay
Combat
Hardcore Mode
Hardcore mode adds in a minor survival system, where you have to watch your Hunger and Thirst, it makes it where the only way you can save your game is by sleeping, healing takes time, and regaining stamina requires resting.