Guitlaro Entente: Difference between revisions

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=== Puritanian Clans ===
=== Puritanian Clans ===


==== Metro ====
# '''Metro Clan'''
 
#* '''Description:''' The Metro Clan is the most influential, overseeing the administrative functions of the Entente. They are known for their political acumen, diplomacy, and strategic governance. The Metro Clan is seen as the guiding force behind the Guitlaro Entente's unity and stability.
==== Rector ====
#* '''Primary Focus:''' Governance and administration.
 
# '''Rector Clan'''
==== Caroli ====
#* '''Description:''' The Rector Clan focuses on education, knowledge preservation, and scientific research. They are the intellectual backbone of the Entente, responsible for advancements in technology and innovation.
 
#* '''Primary Focus:''' Education and research.
==== Hassia ====
# '''Caroli Clan'''
 
#* '''Description:''' The Caroli Clan is responsible for defense and military operations. They are known for their discipline, martial prowess, and strategic defense initiatives that protect the Entente’s interests.
==== Aventinarius ====
#* '''Primary Focus:''' Military and defense.
 
# '''Hassia Clan'''
==== Ortega ====
#* '''Description:''' The Hassia Clan controls planets rich in natural resources and is the economic powerhouse of the Entente. They manage trade, industry, and resource extraction, ensuring the Entente’s economic prosperity.
 
#* '''Primary Focus:''' Trade and industry.
==== Ramos ====
# '''Aventinarius Clan'''
Outer Puritanians; There are eight other clans who live outside of the Guitlaro entente and have been ostracized from the Human culture.
#* '''Description:''' The Aventinarius Clan is known for their cultural contributions, including the arts, architecture, and diplomacy. They are the cultural leaders, fostering creativity and maintaining the Entente’s rich heritage.
#* '''Primary Focus:''' Culture and diplomacy.
# '''Luminous Clan'''
#* '''Description:''' The Luminous Clan is responsible for maintaining the spiritual and esoteric traditions of the Entente. They are shrouded in mystery, often dealing with ancient magi and otherworldly entities.
#* '''Primary Focus:''' Spirituality and esoterica.
# '''Ortega Clan'''
#* '''Description:''' The Ortega Clan oversees agriculture and ecological sustainability. They are stewards of the planets under their control, ensuring a stable food supply and environmental balance.
#* '''Primary Focus:''' Agriculture and ecology.
# '''Ramos Clan'''
#* '''Description:''' The Ramos Clan operates in the shadows, specializing in intelligence gathering, covert operations, and espionage. They are the secret keepers of the Entente, often dealing with sensitive and classified information.
#* '''Primary Focus:''' Intelligence and covert operations.
# '''Alba Clan'''
#* '''Description:''' The Alba Clan is known for their advanced medical knowledge and healing techniques. They are the primary caregivers within the Entente, focusing on the health and well-being of its citizens.
#* '''Primary Focus:''' Medicine and healthcare.
# '''Tarn Clan'''
#* '''Description:''' The Tarn Clan is a clan of explorers and innovators, known for pushing the boundaries of space travel and colonization. They are often the first to venture into uncharted territories.
#* '''Primary Focus:''' Exploration and colonization.
# '''Vittorio Clan'''
#* '''Description:''' The Vittorio Clan specializes in the management of energy resources, including solar, nuclear, and magi-based energies. They ensure that the Entente has a steady supply of power for all its operations.
#* '''Primary Focus:''' Energy management and distribution.
# '''Mendoza Clan'''
#* '''Description:''' The Mendoza Clan is focused on the development and maintenance of infrastructure. They are responsible for the construction of space stations, planetary habitats, and transportation networks.
#* '''Primary Focus:''' Infrastructure and construction.
# '''Valencia Clan'''
#* '''Description:''' The Valencia Clan is involved in legal affairs and the enforcement of law and order within the Entente. They are the judges, lawyers, and enforcers who uphold the Entente’s legal system.
#* '''Primary Focus:''' Law and justice.
# '''Ferraro Clan'''
#* '''Description:''' The Ferraro Clan is known for their expertise in robotics and artificial intelligence. They develop and manage the robotic workforce that supports the Entente’s industries and services.
#* '''Primary Focus:''' Robotics and AI.
# '''Verdugo Clan'''
#* '''Description:''' The Verdugo Clan is dedicated to the study and application of ancient magi and alchemical sciences. They are responsible for maintaining the balance between technology and the arcane.
#* '''Primary Focus:''' Magi and alchemy.
# '''Cortes Clan'''
#* '''Description:''' The Cortes Clan oversees communication and information technology within the Entente. They ensure that all data, news, and communications are securely transmitted and properly managed.
#* '''Primary Focus:''' Communication and IT.


== Government ==
== Government ==
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=== Factions ===
=== Factions ===


==== Ceryniotsklesu, home of the Caroli Clan ====
# Ceryniotsklesu (Overseen by Caroli Clan)
Planet
#* '''Description:''' The original homeworld of the Puritanians, Ceryniotsklesu is a temperate planet with diverse ecosystems ranging from lush forests to expansive deserts.
 
#** '''Myrmidian''': A race of insectoid humanoids with chitinous exoskeletons and an affinity for hive-like social structures.
==== Rubrum Luto, home of the Caroli Clan ====
#** '''Terragore''': Hulking, rock-skinned mutants with immense strength, capable of withstanding extreme physical punishment.
Moon
#** '''Solara''': Luminescent mutants with glowing skin and the ability to absorb and emit solar energy.
 
# Rubrum Luto (Overseen by Caroli Clan)
==== _, home of the Caroli Clan ====
#* '''Description:''' A planet with vast red deserts and harsh, arid climates, home to some of the toughest species in the Entente.
 
#** '''Scaraborne''': Resilient mutants with hardened, scaly skin that blends with the red sands; they have a natural resistance to heat.
==== _, home of the Caroli Clan ====
#** '''Duskwalker''': Shadowy mutants capable of blending into the twilight, with elongated limbs and heightened agility.
 
#** '''Scorchar''': Fire-resistant mutants with the ability to exhale superheated air.
==== _, home of the Caroli Clan ====
# Luminara (Overseen by Luminous Clan)
 
#* '''Description:''' A planet covered in bioluminescent forests and glowing seas, it’s a place of mysticism and beauty.
==== _, home of the Hassia Clan ====
#** '''Glintree''': Mutants with skin resembling tree bark that glows faintly in the dark; they have a deep connection to the planet’s flora.
 
#** '''Eclipson''': Mutants with the ability to manipulate light and shadows, often used for espionage and stealth missions.
==== _, home of the Hassia Clan ====
#** '''Tidecaller''': Aquatic mutants with bioluminescent scales and the ability to communicate with marine life.
 
# Glacias (Overseen by Rector Clan)
==== _, home of the Aventinarius Clan ====
#* '''Description:''' A frozen world where temperatures rarely rise above freezing, home to hardy, cold-adapted species.
 
#** '''Frostborne''': Ice-skinned mutants who can survive sub-zero temperatures and even generate ice from their bodies.
==== _, home of the Luminous Clan ====
#** '''Galeweaver''': Mutants capable of controlling wind currents, often seen flying through the frozen skies.
 
#** '''Snowblind''': Pale-skinned mutants with heightened senses that compensate for their complete blindness.
==== _, home of the Luminous Clan ====
# Viridia (Overseen by Ortega Clan)
 
#* '''Description:''' A lush, verdant world with vast jungles, towering trees, and a rich biodiversity.
==== _, home of the Luminous Clan ====
#** '''Vineshade''': Mutants with plant-like qualities, including the ability to photosynthesize and control vegetation.
 
#** '''Predash''': Feline-like mutants with sharp claws and heightened senses, perfectly adapted for hunting in dense forests.
==== _, home of the Ortega Clan ====
#** '''Mosskin''': Green-skinned mutants covered in mossy growths that allow them to blend seamlessly into their surroundings.
 
# Stygion (Overseen by Hassia Clan)
==== _, home of the Ortega Clan ====
#* '''Description:''' A planet shrouded in perpetual darkness, illuminated only by faint, bioluminescent flora and fauna.
#** '''Nightstalker''': Mutants with superior night vision and the ability to move silently in the dark.
#** '''Umbra''': Shadowy mutants who can phase through solid objects, often used in covert operations.
#** '''Gloomscale''': Reptilian mutants with scales that absorb and dissipate light, rendering them nearly invisible.
# Pyros (Overseen by Ramos Clan)
#* '''Description:''' A volcanic world with rivers of lava and frequent eruptions, making it a harsh environment for all life.
#** '''Flameheart''': Mutants with internal heat sources that allow them to withstand extreme temperatures and generate flames.
#** '''Ashwraith''': Ghostly mutants who can transform into smoke and ash, making them difficult to capture.
#** '''Magmaforge''': Mutants with skin as hard as cooled lava, capable of withstanding immense heat and pressure.
# Eryndor (Overseen by Tarn Clan)
#* '''Description:''' A mountainous world with towering peaks and deep ravines, known for its breathtaking landscapes.
#** '''Stonefist''': Mutants with rocky skin and incredible strength, capable of shattering stone with their bare hands.
#** '''Cloudstrider''': Mutants who can manipulate clouds and fog, often seen gliding through the misty skies.
#** '''Earthshaker''': Mutants who can cause localized earthquakes and tremors with a single stomp.
# Aquilae (Overseen by Mendoza Clan)
#* '''Description:''' A water world with vast oceans and only a few scattered islands, home to a thriving marine ecosystem.
#** '''Tidewalker''': Amphibious mutants with webbed limbs and the ability to breathe underwater.
#** '''Krakenborn''': Tentacled mutants with incredible strength and the ability to generate powerful whirlpools.
#** '''Coralguard''': Mutants with coral-like exoskeletons that provide natural armor against predators.
# Veloria (Overseen by Valencia Clan)
#* '''Description:''' A highly industrialized world with sprawling cities and massive factories, where pollution is a constant issue.
#** '''Rusthide''': Mutants with metal-infused skin that makes them resistant to toxins and capable of withstanding heavy industrial work.
#** '''Smogmorph''': Mutants who can transform into a cloud of toxic gas, often used in sabotage missions.
#** '''Machinist''': Mutants with mechanical enhancements that allow them to interface directly with machines.
# Borealis (Overseen by Ferraro Clan)
#* '''Description:''' A planet with constant auroras that illuminate the skies, known for its otherworldly beauty.
#** '''Auroraskin''': Mutants with skin that changes color like the northern lights, often used for distraction and camouflage.
#** '''Glacialwraith''': Mutants with the ability to manipulate cold air and freeze their surroundings.
#** '''Electroglow''': Mutants who can generate and control electrical currents, often used to power devices or as a weapon.
# Caldera (Overseen by Verdugo Clan)
#* '''Description:''' A planet with a harsh, desert-like surface but rich underground caverns filled with life and resources.
#** '''Sandstrider''': Mutants with tough, sand-colored skin that blends into the desert environment.
#** '''Cavernshade''': Mutants who thrive in darkness, with heightened senses that allow them to navigate the underground world.
#** '''Geodekin''': Mutants with crystalline growths on their bodies, often used as a source of valuable minerals.
# Nexus (Overseen by Cortes Clan)
#* '''Description:''' A planet at the center of a powerful electromagnetic field, known for its technological marvels and complex infrastructure.
#** '''Neuralink''': Mutants with enhanced brains that can interface directly with technology, often used as living computers.
#** '''Pulseweaver''': Mutants who can manipulate electromagnetic fields, allowing them to disrupt communications and power sources.
#** '''Cyberkin''': Mutants with cybernetic enhancements that allow them to merge with machinery.
# Altara (Overseen by Vittorio Clan)
#* '''Description:''' A planet with a diverse climate, from tropical rainforests to arctic tundras, known for its varied ecosystems.
#** '''Frostfang''': Mutants with ice-cold breath and the ability to withstand freezing temperatures.
#** '''Thunderclaw''': Mutants with the ability to generate sonic booms and thunderous roars that can incapacitate enemies.
#** '''Venomshade''': Mutants with toxic skin that can secrete venomous substances to paralyze or kill their prey.
# Astralica (Overseen by Ortega Clan)
#* '''Description:''' A planet of mysticism and arcane energies, where the boundary between the physical and the ethereal is thin.
#** '''Starborn''': Mutants with glowing skin and the ability to harness the energy of the stars for various mystical powers.
#** '''Voidwalker''': Mutants who can manipulate the fabric of space and time, often seen disappearing and reappearing at will.
#** '''Dreamweaver''': Mutants with the ability to enter and control the dreams of others, often used as spies or interrogators.


==== _, home of the Astralic. ====
==== _, home of the Astralic. ====
Line 73: Line 155:


==== _, home of M.A.N.T.I.S. ====
==== _, home of M.A.N.T.I.S. ====
==== Metro Clan's _ Station ====
==== Metro Clan's _ Station ====
==== Rector Clan's _ Station ====
==== Rector Clan's _ Station ====
==== Adventinarius Clan's _ Station ====

Revision as of 03:31, 31 August 2024

The Guitlaro flag, also called the flag of Humanity, is the flag of the Guitlaro Entente, which consists a large white asymmetrical rhombus, which represents humanity in the vast expanse of the celestial ocean, with a red circle in the center, which represents both the Heriness and Cherinoski (the original system humans come from). Surrounding this is four yellow circles, representing the star systems under Guitlaro's direct control, which are surrounded by four more green circles which represent the human colonized planets within these five systems. The background of this flag is a dark blue, which represents the vast expanse of the celestial oceans.

Initially called the 'human entente' and 'humanity's intent',  is the first of four ententes with human origin. It spans 5 star systems, which hold a total of 16 terrestrial planets, two of which have been entirely given to the Astralics which have managed to adapt to their new reality.

It has gained a name for itself amongst the Adrophontic League, currently being classified as a 'lau' body due to humanity's specific technological advancements, natural use of magi, gyro-varse knowledge, favoritism of free will, and high adaptability, as well as it's disdain for having other bodies tell it what it can and can't do.

Culture

The Guitlaro culture has a heavy racial hierarchy, in which the original natural race of humans, the Puritanians, rest at the very top, holding an almost royalty like disposition. Those within the Guitlaro feel as though humanity has cursed itself through it's constant playing with unnatural toys through it's history, as such they have gained a puritan mentality and hold naturality to a high standard.

Racial Hierarchy
Puritanian>Neuman>Klosarin>Meuman>Kauiel>Turíí>Astralic>Cátír
The Guitlaro culture has evolved with a heavy racial hierarchy, with the eight Pure-Blood Clans of the Puritanians forming the top echelon of it's society. Just under Puritanian, are the Neumen who make up a majority of the population, with the ever so loyal and abundant Klosarins, who make up all service jobs, dealing with the things most humans prefer to not do. Meumen hold a weird position under them where they're either generally accepted or complete outcasts, based on their genetics, with the grey Kauiel resting just under them, almost unanimously liked. The two which hold the bottom of the hierarchy, the Turíí and Cátír, are hardly talked about anymore, once a great and noble sub-race of humans, the Umbrian, have evolved in specifically created environments which have caused them to have specifically curated looks.

Puritanian Clans

  1. Metro Clan
    • Description: The Metro Clan is the most influential, overseeing the administrative functions of the Entente. They are known for their political acumen, diplomacy, and strategic governance. The Metro Clan is seen as the guiding force behind the Guitlaro Entente's unity and stability.
    • Primary Focus: Governance and administration.
  2. Rector Clan
    • Description: The Rector Clan focuses on education, knowledge preservation, and scientific research. They are the intellectual backbone of the Entente, responsible for advancements in technology and innovation.
    • Primary Focus: Education and research.
  3. Caroli Clan
    • Description: The Caroli Clan is responsible for defense and military operations. They are known for their discipline, martial prowess, and strategic defense initiatives that protect the Entente’s interests.
    • Primary Focus: Military and defense.
  4. Hassia Clan
    • Description: The Hassia Clan controls planets rich in natural resources and is the economic powerhouse of the Entente. They manage trade, industry, and resource extraction, ensuring the Entente’s economic prosperity.
    • Primary Focus: Trade and industry.
  5. Aventinarius Clan
    • Description: The Aventinarius Clan is known for their cultural contributions, including the arts, architecture, and diplomacy. They are the cultural leaders, fostering creativity and maintaining the Entente’s rich heritage.
    • Primary Focus: Culture and diplomacy.
  6. Luminous Clan
    • Description: The Luminous Clan is responsible for maintaining the spiritual and esoteric traditions of the Entente. They are shrouded in mystery, often dealing with ancient magi and otherworldly entities.
    • Primary Focus: Spirituality and esoterica.
  7. Ortega Clan
    • Description: The Ortega Clan oversees agriculture and ecological sustainability. They are stewards of the planets under their control, ensuring a stable food supply and environmental balance.
    • Primary Focus: Agriculture and ecology.
  8. Ramos Clan
    • Description: The Ramos Clan operates in the shadows, specializing in intelligence gathering, covert operations, and espionage. They are the secret keepers of the Entente, often dealing with sensitive and classified information.
    • Primary Focus: Intelligence and covert operations.
  9. Alba Clan
    • Description: The Alba Clan is known for their advanced medical knowledge and healing techniques. They are the primary caregivers within the Entente, focusing on the health and well-being of its citizens.
    • Primary Focus: Medicine and healthcare.
  10. Tarn Clan
    • Description: The Tarn Clan is a clan of explorers and innovators, known for pushing the boundaries of space travel and colonization. They are often the first to venture into uncharted territories.
    • Primary Focus: Exploration and colonization.
  11. Vittorio Clan
    • Description: The Vittorio Clan specializes in the management of energy resources, including solar, nuclear, and magi-based energies. They ensure that the Entente has a steady supply of power for all its operations.
    • Primary Focus: Energy management and distribution.
  12. Mendoza Clan
    • Description: The Mendoza Clan is focused on the development and maintenance of infrastructure. They are responsible for the construction of space stations, planetary habitats, and transportation networks.
    • Primary Focus: Infrastructure and construction.
  13. Valencia Clan
    • Description: The Valencia Clan is involved in legal affairs and the enforcement of law and order within the Entente. They are the judges, lawyers, and enforcers who uphold the Entente’s legal system.
    • Primary Focus: Law and justice.
  14. Ferraro Clan
    • Description: The Ferraro Clan is known for their expertise in robotics and artificial intelligence. They develop and manage the robotic workforce that supports the Entente’s industries and services.
    • Primary Focus: Robotics and AI.
  15. Verdugo Clan
    • Description: The Verdugo Clan is dedicated to the study and application of ancient magi and alchemical sciences. They are responsible for maintaining the balance between technology and the arcane.
    • Primary Focus: Magi and alchemy.
  16. Cortes Clan
    • Description: The Cortes Clan oversees communication and information technology within the Entente. They ensure that all data, news, and communications are securely transmitted and properly managed.
    • Primary Focus: Communication and IT.

Government

Guitlaro contains 21 factions within it's borders, and is ruled over by the Higher Tables, which seats 9 figures., The head of each of the Puritanian Clans, along with the Heriness, a Klosarin who makes the final decision on all choices.

Military

While each faction have their own military, there are two major parts of the Guitlaro military that holds superior rank. Normal guards which consist of (space-cop/border guard)-like professions, flying guard on the borders and keeping peace between the various factions. Above the Guard, are the Astro-Caesarious, a group of Klosarins that have been specifically created for the total protection of the Guitlaro Entente.

Factions

  1. Ceryniotsklesu (Overseen by Caroli Clan)
    • Description: The original homeworld of the Puritanians, Ceryniotsklesu is a temperate planet with diverse ecosystems ranging from lush forests to expansive deserts.
      • Myrmidian: A race of insectoid humanoids with chitinous exoskeletons and an affinity for hive-like social structures.
      • Terragore: Hulking, rock-skinned mutants with immense strength, capable of withstanding extreme physical punishment.
      • Solara: Luminescent mutants with glowing skin and the ability to absorb and emit solar energy.
  2. Rubrum Luto (Overseen by Caroli Clan)
    • Description: A planet with vast red deserts and harsh, arid climates, home to some of the toughest species in the Entente.
      • Scaraborne: Resilient mutants with hardened, scaly skin that blends with the red sands; they have a natural resistance to heat.
      • Duskwalker: Shadowy mutants capable of blending into the twilight, with elongated limbs and heightened agility.
      • Scorchar: Fire-resistant mutants with the ability to exhale superheated air.
  3. Luminara (Overseen by Luminous Clan)
    • Description: A planet covered in bioluminescent forests and glowing seas, it’s a place of mysticism and beauty.
      • Glintree: Mutants with skin resembling tree bark that glows faintly in the dark; they have a deep connection to the planet’s flora.
      • Eclipson: Mutants with the ability to manipulate light and shadows, often used for espionage and stealth missions.
      • Tidecaller: Aquatic mutants with bioluminescent scales and the ability to communicate with marine life.
  4. Glacias (Overseen by Rector Clan)
    • Description: A frozen world where temperatures rarely rise above freezing, home to hardy, cold-adapted species.
      • Frostborne: Ice-skinned mutants who can survive sub-zero temperatures and even generate ice from their bodies.
      • Galeweaver: Mutants capable of controlling wind currents, often seen flying through the frozen skies.
      • Snowblind: Pale-skinned mutants with heightened senses that compensate for their complete blindness.
  5. Viridia (Overseen by Ortega Clan)
    • Description: A lush, verdant world with vast jungles, towering trees, and a rich biodiversity.
      • Vineshade: Mutants with plant-like qualities, including the ability to photosynthesize and control vegetation.
      • Predash: Feline-like mutants with sharp claws and heightened senses, perfectly adapted for hunting in dense forests.
      • Mosskin: Green-skinned mutants covered in mossy growths that allow them to blend seamlessly into their surroundings.
  6. Stygion (Overseen by Hassia Clan)
    • Description: A planet shrouded in perpetual darkness, illuminated only by faint, bioluminescent flora and fauna.
      • Nightstalker: Mutants with superior night vision and the ability to move silently in the dark.
      • Umbra: Shadowy mutants who can phase through solid objects, often used in covert operations.
      • Gloomscale: Reptilian mutants with scales that absorb and dissipate light, rendering them nearly invisible.
  7. Pyros (Overseen by Ramos Clan)
    • Description: A volcanic world with rivers of lava and frequent eruptions, making it a harsh environment for all life.
      • Flameheart: Mutants with internal heat sources that allow them to withstand extreme temperatures and generate flames.
      • Ashwraith: Ghostly mutants who can transform into smoke and ash, making them difficult to capture.
      • Magmaforge: Mutants with skin as hard as cooled lava, capable of withstanding immense heat and pressure.
  8. Eryndor (Overseen by Tarn Clan)
    • Description: A mountainous world with towering peaks and deep ravines, known for its breathtaking landscapes.
      • Stonefist: Mutants with rocky skin and incredible strength, capable of shattering stone with their bare hands.
      • Cloudstrider: Mutants who can manipulate clouds and fog, often seen gliding through the misty skies.
      • Earthshaker: Mutants who can cause localized earthquakes and tremors with a single stomp.
  9. Aquilae (Overseen by Mendoza Clan)
    • Description: A water world with vast oceans and only a few scattered islands, home to a thriving marine ecosystem.
      • Tidewalker: Amphibious mutants with webbed limbs and the ability to breathe underwater.
      • Krakenborn: Tentacled mutants with incredible strength and the ability to generate powerful whirlpools.
      • Coralguard: Mutants with coral-like exoskeletons that provide natural armor against predators.
  10. Veloria (Overseen by Valencia Clan)
    • Description: A highly industrialized world with sprawling cities and massive factories, where pollution is a constant issue.
      • Rusthide: Mutants with metal-infused skin that makes them resistant to toxins and capable of withstanding heavy industrial work.
      • Smogmorph: Mutants who can transform into a cloud of toxic gas, often used in sabotage missions.
      • Machinist: Mutants with mechanical enhancements that allow them to interface directly with machines.
  11. Borealis (Overseen by Ferraro Clan)
    • Description: A planet with constant auroras that illuminate the skies, known for its otherworldly beauty.
      • Auroraskin: Mutants with skin that changes color like the northern lights, often used for distraction and camouflage.
      • Glacialwraith: Mutants with the ability to manipulate cold air and freeze their surroundings.
      • Electroglow: Mutants who can generate and control electrical currents, often used to power devices or as a weapon.
  12. Caldera (Overseen by Verdugo Clan)
    • Description: A planet with a harsh, desert-like surface but rich underground caverns filled with life and resources.
      • Sandstrider: Mutants with tough, sand-colored skin that blends into the desert environment.
      • Cavernshade: Mutants who thrive in darkness, with heightened senses that allow them to navigate the underground world.
      • Geodekin: Mutants with crystalline growths on their bodies, often used as a source of valuable minerals.
  13. Nexus (Overseen by Cortes Clan)
    • Description: A planet at the center of a powerful electromagnetic field, known for its technological marvels and complex infrastructure.
      • Neuralink: Mutants with enhanced brains that can interface directly with technology, often used as living computers.
      • Pulseweaver: Mutants who can manipulate electromagnetic fields, allowing them to disrupt communications and power sources.
      • Cyberkin: Mutants with cybernetic enhancements that allow them to merge with machinery.
  14. Altara (Overseen by Vittorio Clan)
    • Description: A planet with a diverse climate, from tropical rainforests to arctic tundras, known for its varied ecosystems.
      • Frostfang: Mutants with ice-cold breath and the ability to withstand freezing temperatures.
      • Thunderclaw: Mutants with the ability to generate sonic booms and thunderous roars that can incapacitate enemies.
      • Venomshade: Mutants with toxic skin that can secrete venomous substances to paralyze or kill their prey.
  15. Astralica (Overseen by Ortega Clan)
    • Description: A planet of mysticism and arcane energies, where the boundary between the physical and the ethereal is thin.
      • Starborn: Mutants with glowing skin and the ability to harness the energy of the stars for various mystical powers.
      • Voidwalker: Mutants who can manipulate the fabric of space and time, often seen disappearing and reappearing at will.
      • Dreamweaver: Mutants with the ability to enter and control the dreams of others, often used as spies or interrogators.

_, home of the Astralic.

Fornica are one of the many species who come from here.

_, home of the Astralic.

_, home of M.A.N.T.I.S.