Category:Game System (1.31.99.:2-897): Difference between revisions

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== Game Play ==
Game System(s) refer to all meta pages and written articles on a playing system within the setting of 1.31.99.:2-897.


=== Combat; Basic ===
{| class="wikitable" style="margin: 0 auto;"
|+Pre-Stage: Setup
|Gain Bonus depending on action pre-confrontation
|-
|Sneak/Run
|-
|You might get a hit in before initiatives
|}
{| class="wikitable"
|+Stage 1: Initiative
|After all participants have been decided, everyone '''roll Initiative''', and go in order from '''highest to lowest'''.
|}
{| class="wikitable"
|+Stage 2: Actions
|At the start of your turn, look at your '''Action Points'''. This is how many actions you have for the entire scene. Check the table below for the list of what it can be used for.




Once you run '''out of actions''', you must use the common stunt '<nowiki/>'''Rest'''<nowiki/>', which trades off your turn for 4 Actions, alternatively, you can use the common momentum stunt ''''Action Momentum'''<nowiki/>', which can be found in the Momentum section.
[[Stellar Ambitions]]
 
{| class="wikitable mw-collapsible mw-collapsed"
!Cost
!Action
|-
|1 Actions
|M.A.Defense Stats
|-
|2 Actions
|General Stats
M.A.Offense Stats
Grapple Stats
Planet Piloting
|-
|3 Actions
|Melee
Ancient
Space Piloting
|-
|4 Actions
|Modern
Troop Command
Cybernetic Use
|-
|5 Actions
|Shin.Stats
-Aaryn, Wuyfreg, Hoan, Dlua
|-
|8 Actions
|Stunts
|}
|}
{| class="wikitable"
|+Stage 3: Reaction
|Once an action has been done, this is the target's turn to react, typically in a defense way.
|}
{| class="wikitable"
|+Stage 4: Effects
|If the target's reaction isn't good enough, you deal whatever effects, like damage.
|}
{| class="wikitable"
|+Stage 5: Totals
|The final stage is making sure you tallied up whatever you had to due to whatever you decided to use. After this is done, end your turn.
|}
 
=== Momentum ===
 
=== Common Stunts ===
 
=== Crits ===
 
=== Grapples ===
 
=== Inventory ===
 
=== Charisma, Scholars, & Intuition ===
 
=== Statistics ===
 
=== Stealth ===
 
=== Traits ===
 
== Sheet ==
 
=== Background ===
 
==== Traits ====
 
==== Echelon ====
 
==== Aspects ====
 
=== Stats ===
 
==== Attributes ====
 
===== Status =====
 
===== General =====
 
===== Shinmanaokimagi =====
 
==== Skills ====
 
==== Proficiencies ====
 
=== Effects ===
 
==== Positive ====
 
==== Negative ====
 
==== Trauma ====
 
=== Stunts ===
 
=== CYIN ===
 
=== Inventory ===
 
=== Pnemaology ===
 
=== Needs ===
 
==== Vim ====
 
===== Hunger =====
100%: Burst;
 
75%: Stuffed;
 
50%: Full;
 
25%: Satisfied;
 
0%: Not Hungry;
 
-25%: Peckish;
 
-50%: Hungry
 
-75%: Famished;
 
-90%: Ravenous;
-100%: Starved;
 
===== Thirst =====
100%: Drowned;
 
75%: Flooding;
 
50%: Full;
 
25%: Satisfied;
 
0%: Content;
 
-25%: Dry; Nothing
 
-50%: Thirsty; Dizziness
 
-75%: Mild Dehydration; Fainting
 
-90%: Moderate Dehydration; Organ Damage
-100%: Severe Dehydration; Death
 
===== Temperature =====
100%: ''Boiled'';
 
90%: ''Heatstroke'';
 
75%: ''Hotter'';
 
50%: ''Hot'';
 
25%: ''Warm'';
 
0%: ''Perfect'';
 
-25%: ''Chilly'';
 
-50%: ''Cold'';
 
-75%: ''Colder'';
 
-90%: ''Frost Bite'';
-100%: ''Frozen'';
 
==== Vitiation ====
 
===== Bio Tissue =====
 
===== Infection =====
0%: ''Sterile'';
 
Completely clean, with almost no trace of infection.
 
25%: ''Tainted'';
 
50%: ''Contaminated'';
 
75%: ''Vitiated'';
 
90%: ''Infected'';
 
After reaching this, unless lowered, it gradually raises until you've turned.
100%: ''Turned'';
 
Once you've reached 100% infection, you've turned.
 
===== Corruption =====
 
==== Vivacity ====
 
===== Sanity =====
100%: ''Psychopath'';
 
90%: ''Psychosis'';
 
75%: ''Disconnected'';
 
50%: ''Disturbed'';
 
25%: ''Warm'';
 
0%: ''Sane'';
 
-25%: ''Cold'';
 
-50%: ''Disturbed'';
 
-75%: ''Disconnected'';
 
-90%: ''Psychosis'';
-100%: ''Sociopath'';
 
===== Hollowed =====
 
===== Degradation =====

Latest revision as of 00:26, 8 May 2023

Game System(s) refer to all meta pages and written articles on a playing system within the setting of 1.31.99.:2-897.


Stellar Ambitions